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LaunchBox

SystemEventTypes Class

This class provides all of the event types that are fired in the ISystemEventsPlugin's OnEventRaised(String) method.
Inheritance Hierarchy
SystemObject
  Unbroken.LaunchBox.Plugins.DataSystemEventTypes

Namespace: Unbroken.LaunchBox.Plugins.Data
Assembly: Unbroken.LaunchBox.Plugins (in Unbroken.LaunchBox.Plugins.dll) Version: 13.5.0.0
XMLNS for XAML: Not mapped to an xmlns.
Syntax
public static class SystemEventTypes

The SystemEventTypes type exposes the following members.

Fields
 NameDescription
Public fieldStatic memberBigBoxLocked This event type is raised when Big Box is locked.
Public fieldStatic memberBigBoxShutdownBeginning This event type is raised when Big Box begins to shut down/exit.
Public fieldStatic memberBigBoxStartupCompleted This event type is raised once Big Box has completely finished loading and the interface is shown.
Public fieldStatic memberBigBoxThemeChanged This event type is raised when the Big Box active theme is changed.
Public fieldStatic memberBigBoxUnlocked This event type is raised when Big Box is unlocked.
Public fieldStatic memberGameExited This event type is raised when a game is exited.
Public fieldStatic memberGameStarting This event type is raised when a game is started. More details are available in the new IGameLaunchingPlugin interface, so that is recommended instead if needed.
Public fieldStatic memberLaunchBoxShutdownBeginning This event type is raised when LaunchBox begins to shut down/exit.
Public fieldStatic memberLaunchBoxStartupCompleted This event type is raised once LaunchBox has completely finished loading and the main window is shown.
Public fieldStatic memberPluginInitialized This event type is raised immediately after this specific plugin is loaded.
Public fieldStatic memberSelectionChanged This event type is raised when the game selection changes in LaunchBox or Big Box.
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See Also